teachwithict
  • Home
  • Teaching & Learning
    • Tools for Teachers >
      • Web 2.0 >
        • Top 10 Web 2.0 Tools
        • Classroom Response Tools
      • Quiz Tools
      • Classroom Management Tools
      • Software >
        • Media Conversion Tools
        • Application Software
      • Multimedia >
        • Free Music
    • Digital Leaders >
      • Digital Leaders Blog >
        • DL Archive
      • DL Tips
      • Quotes
      • Links
    • BYOD
    • Flipped Learning >
      • Flipped Classroom vs. Blended Classroom
    • Gamification >
      • Gamification vs. Game Based Learning vs. Game Design
    • Game Based Learning >
      • Minecraft >
        • Minecraft in Education
        • Minecraft Lesson Ideas
        • Minecraft Literacy
        • Minecraft Coding Tutorials >
          • Minecraft Code Builder Setup
          • Minecraft Code: Walking on Air
          • Minecraft Code: Hello World
          • Minecraft Code: Functions
          • Minecraft Code: Rainbow
          • Minecraft Code: Skyscraper
          • Minecraft Pixel Art
    • The magic of >
      • The magic of Computing
      • The magic of Maths
      • The magic of Science
      • The magic of Literacy
    • Breakout Edu
    • PLN Challenge >
      • Covering your backside
      • Twitter Challenge >
        • Challenge 1
        • Challenge 2
        • Challenge 3
        • Tips for staying safe on Twitter
        • Tips for hosting Edu Twitter Chats
        • Tips for taking part in Twitter chats
        • How to storify a chat
        • How to schedule Tweets
        • Twitter Lists
        • It's all about the hashtag! Essential chats for educators
      • Facebook Challenge >
        • Challenge 4
        • Challenge 5
        • Challenge 6
        • Tips for staying safe on Facebook
      • Google Challenge >
        • Challenge 7
        • Challenge 8
        • Challenge 9
      • Pinterest Challenge >
        • Challenge 10
        • Challenge 11
        • Challenge 12
        • Tips for using Pinterest
      • Blog Challenge >
        • Challenge 13
        • Challenge 14
        • Challenge 15
        • How to create a classroom blog
      • Staffrm Challenge >
        • Challenge 16
        • Challenge 17
        • Challenge 18
      • Skype Challenge >
        • Challenge 19
        • Challenge 20
        • Challenge 21
      • Edmodo Challenge >
        • Challenge 22
        • Challenge 23
        • Challenge 24
      • TeachMeet Challenge >
        • Challenge 25
        • Challenge 26
        • Challenge 27
      • In-school challenge >
        • Challenge 28
        • Challenge 29
        • Challenge 30
      • 30 ways to grow your PLN
    • T&L Blog
  • Computing
    • Computing Blog >
      • GCSE Computer Science
      • General
    • CPD >
      • Blocks to Code
      • Tutorials >
        • How to embed Flash into PowerPoint
        • How to embed YouTube videos in to PowerPoint
        • How to create a wiki
        • How to create a classroom blog
    • Teaching Computer Science >
      • Schemes of Work
      • Programming Resources
      • Theory
      • Posters
    • Theory Lessons >
      • Theory Tests
      • Computer Hardware >
        • Input / Output
        • CPU
        • LMC
        • Storage Devices
        • Memory (RAM / ROM)
      • Binary Lessons >
        • Units of Data
        • Binary Representation
        • Binary Representation of Images
        • Binary Representation of Characters
        • Binary Representation of Sound
        • Binary Representation of Instructions
        • Binary Addition
        • Hexadecimal
      • Software >
        • Operating System
        • Types of Software
        • Utility Software
      • Programming >
        • Flowcharts
    • Game Design
    • App Creation
    • Digital Literacy >
      • Social Media (Good or Bad thing?)
      • Cyberbullying
      • Staying Safe Online
    • ICT Strand >
      • Spreadsheet Modelling
      • Superhero Movie Trailer
      • PowerPoint Task
      • Paint 3D Tutorial
    • Programming Lessons >
      • Microbit >
        • Magic 8 Ball
        • Harry Potter Sorting Hat
        • Music
        • Music (Festive)
        • Quick Start Guide
        • Microbit Simulator
      • TouchDevelop >
        • TouchDevelop Challenge
        • Scheme of Work
        • TouchDevelop Lessons >
          • 8 bit challenge
          • Turing Test
          • Turtle Power
          • 8 Ball
          • Under the hood
        • Tutorials
      • Raspberry Pi >
        • Networking the Pi
        • Minecraft Pi
        • Harry Potter Sorting Hat >
          • Harry Potter Sorting Hat (GPIO)
        • Raspberry Pi LTSP (Networked Classroom)
        • Astro Pi
      • Scratch
      • Python >
        • Chatbot
        • Coding Golf
        • Magic 8 ball
        • Python Mad Libs
        • Shakespearean Insult Generator >
          • Shakespearean Insult Generator Part 2
        • Sorting Hat
      • Little Man Computer
      • Hour of Code >
        • HoC 8-Bit Challenge
  • 21 Things
  • Microbit
    • Physical Computing >
      • micro:bit LEDs
  • About
  • Blog
  • Home
  • Teaching & Learning
    • Tools for Teachers >
      • Web 2.0 >
        • Top 10 Web 2.0 Tools
        • Classroom Response Tools
      • Quiz Tools
      • Classroom Management Tools
      • Software >
        • Media Conversion Tools
        • Application Software
      • Multimedia >
        • Free Music
    • Digital Leaders >
      • Digital Leaders Blog >
        • DL Archive
      • DL Tips
      • Quotes
      • Links
    • BYOD
    • Flipped Learning >
      • Flipped Classroom vs. Blended Classroom
    • Gamification >
      • Gamification vs. Game Based Learning vs. Game Design
    • Game Based Learning >
      • Minecraft >
        • Minecraft in Education
        • Minecraft Lesson Ideas
        • Minecraft Literacy
        • Minecraft Coding Tutorials >
          • Minecraft Code Builder Setup
          • Minecraft Code: Walking on Air
          • Minecraft Code: Hello World
          • Minecraft Code: Functions
          • Minecraft Code: Rainbow
          • Minecraft Code: Skyscraper
          • Minecraft Pixel Art
    • The magic of >
      • The magic of Computing
      • The magic of Maths
      • The magic of Science
      • The magic of Literacy
    • Breakout Edu
    • PLN Challenge >
      • Covering your backside
      • Twitter Challenge >
        • Challenge 1
        • Challenge 2
        • Challenge 3
        • Tips for staying safe on Twitter
        • Tips for hosting Edu Twitter Chats
        • Tips for taking part in Twitter chats
        • How to storify a chat
        • How to schedule Tweets
        • Twitter Lists
        • It's all about the hashtag! Essential chats for educators
      • Facebook Challenge >
        • Challenge 4
        • Challenge 5
        • Challenge 6
        • Tips for staying safe on Facebook
      • Google Challenge >
        • Challenge 7
        • Challenge 8
        • Challenge 9
      • Pinterest Challenge >
        • Challenge 10
        • Challenge 11
        • Challenge 12
        • Tips for using Pinterest
      • Blog Challenge >
        • Challenge 13
        • Challenge 14
        • Challenge 15
        • How to create a classroom blog
      • Staffrm Challenge >
        • Challenge 16
        • Challenge 17
        • Challenge 18
      • Skype Challenge >
        • Challenge 19
        • Challenge 20
        • Challenge 21
      • Edmodo Challenge >
        • Challenge 22
        • Challenge 23
        • Challenge 24
      • TeachMeet Challenge >
        • Challenge 25
        • Challenge 26
        • Challenge 27
      • In-school challenge >
        • Challenge 28
        • Challenge 29
        • Challenge 30
      • 30 ways to grow your PLN
    • T&L Blog
  • Computing
    • Computing Blog >
      • GCSE Computer Science
      • General
    • CPD >
      • Blocks to Code
      • Tutorials >
        • How to embed Flash into PowerPoint
        • How to embed YouTube videos in to PowerPoint
        • How to create a wiki
        • How to create a classroom blog
    • Teaching Computer Science >
      • Schemes of Work
      • Programming Resources
      • Theory
      • Posters
    • Theory Lessons >
      • Theory Tests
      • Computer Hardware >
        • Input / Output
        • CPU
        • LMC
        • Storage Devices
        • Memory (RAM / ROM)
      • Binary Lessons >
        • Units of Data
        • Binary Representation
        • Binary Representation of Images
        • Binary Representation of Characters
        • Binary Representation of Sound
        • Binary Representation of Instructions
        • Binary Addition
        • Hexadecimal
      • Software >
        • Operating System
        • Types of Software
        • Utility Software
      • Programming >
        • Flowcharts
    • Game Design
    • App Creation
    • Digital Literacy >
      • Social Media (Good or Bad thing?)
      • Cyberbullying
      • Staying Safe Online
    • ICT Strand >
      • Spreadsheet Modelling
      • Superhero Movie Trailer
      • PowerPoint Task
      • Paint 3D Tutorial
    • Programming Lessons >
      • Microbit >
        • Magic 8 Ball
        • Harry Potter Sorting Hat
        • Music
        • Music (Festive)
        • Quick Start Guide
        • Microbit Simulator
      • TouchDevelop >
        • TouchDevelop Challenge
        • Scheme of Work
        • TouchDevelop Lessons >
          • 8 bit challenge
          • Turing Test
          • Turtle Power
          • 8 Ball
          • Under the hood
        • Tutorials
      • Raspberry Pi >
        • Networking the Pi
        • Minecraft Pi
        • Harry Potter Sorting Hat >
          • Harry Potter Sorting Hat (GPIO)
        • Raspberry Pi LTSP (Networked Classroom)
        • Astro Pi
      • Scratch
      • Python >
        • Chatbot
        • Coding Golf
        • Magic 8 ball
        • Python Mad Libs
        • Shakespearean Insult Generator >
          • Shakespearean Insult Generator Part 2
        • Sorting Hat
      • Little Man Computer
      • Hour of Code >
        • HoC 8-Bit Challenge
  • 21 Things
  • Microbit
    • Physical Computing >
      • micro:bit LEDs
  • About
  • Blog
Search by typing & pressing enter

YOUR CART

22/6/2014

CAS Conference 2014

Picture
Yesterday was the 6th annual Computing At School (CAS) National Conference. The conference, which was attended by more that 300 delegates, provided an opportunity for teachers to find out about the new curriculum. It also gave teachers the chance to meet and learn from other experienced educators about how to introduce computer science in the classroom. 

As well as attending a number of inspiring and thought provoking workshops, I was asked to deliver a workshop of my own. I can honestly say it felt an honour to be delivering a workshop along side the likes of Paul Curzon, Mark Dorling and Phil Gardner (to name but a few). It was also great to chat with other educators about how they plan to and, in some cases, how they are already using TouchDevelop to support the delivery of the new curriculum. 

Unfortunately, due to reasons out of my control, not everyone was able to attend. This was a little disappointing, especially given the size of the computer labs. However, at the request of those who were unable to attend, below is attached a brief synopsis of the workshop along with resources used in the session. If you have any further questions about the resources in this session, or want to find out more about TouchDevelop, please don't hesitate to ask!


What is TouchDevelop?

TouchDevelop is an online app creation tool from Microsoft Research. Originally designed to develop Windows Phone 7 apps, the TouchDevelop Web App now allows you to develop Windows Store apps suitable for Windows 8 touch screen devices and runs on iPad, iPhone, Android, PC, Mac, Linux. There is also a dedicated TouchDevelop app on the Windows Phone 8.    


Why use TouchDevelop?

No installation required
  • HTML 5 based so all you need is a web enabled device and an up-to-date web browser (No installation or plugins needed)
Visual programming environment 
  • Students aren't snarled up with syntax
Works on a variety devices 
  • Supported by a number of platforms (Windows, Android, iOS) and majority of web browsers (Internet Explorer, Safari and Chrome)
Bridges the gap 
  • Bridges the gap between BYOB programming environments (such as Scratch and App Inventor) and higher level languages (such as C++, Java and Python etc.)
Cloud based 
  • Anywhere / anytime learning
  • Students have a global audience for their work
Social
  • Students can share their apps with a community of other developers and get feedback on their work
Encourages Indie game development
  • Looks great on a student's C.V. - especially if the student has published their app to the Windows / Android app store


Workshop Synopsis

I started by introducing TouchDevelop and explaining the benefits of using TouchDevelop in the classroom. I then directed delegates to the TouchDevelop Web App and demonstrated how to get started.

I followed this with a simple (step-by-step) tutorial using the Turtle library in TouchDevelop. The turtle library is a great tool for introducing students to algorithms. It's also great for introducing iteration as well as discussing the benefits of optimising code.

Once everyone had got to grips with the turtle library, I challenged them to try out some of the tutorials (below).


Resources
Resources used in the session:

Links
  • www.touchdevelop.com - TouchDevelop Web App
  • www.touchdevelop.weebly.com - SoW, lesson plans, tutorials and resources to support the use of TouchDevelop in the classroom

Tutorials
Turtle tutorial

My first steps with turtle (step-by-step tutorial)
Dice app tutorial
dice_app_tutorial.docx
File Size: 195 kb
File Type: docx
Download File

Tap a mole tutorial
tap_a_mole_tutorial.docx
File Size: 242 kb
File Type: docx
Download File

Flappy Bird tutorial
all_in_a_flap_tutorial.docx
File Size: 223 kb
File Type: docx
Download File

TouchDevelop Turing Test (Chat bot tutorial)
Lesson plan to support "chat bot tutorial"
chat_bot_tutorial.docx
File Size: 227 kb
File Type: docx
Download File


Other useful resources

touchdevelop hour of code – official tutorials from the touchdevelop team.

Build your first app - free online course from Microsoft.

touchdevelop challenge hour of code – step-by-step tutorials created to support the UK hour of code.

touchdevelop Challenge - series of lessons and challenges to get students building games and apps with touchdevelop.

games4learning - Created by David Renton (Extended Lecturer in Games Development: Reid Kerr College, Scotland) A series of YouTube tutorials which introduce students to game design using touchdevelop.

Ray Chambers' touchdevelop Scheme of Work - A complete scheme of work for touchdevelop which sees students design and create an app from scratch.

15/6/2014

Teaching Computer Science: Day 23 - Another slice of Pi

With the Controlled Assessment out the way and everyone back safely from their Geography field trip, I decided to let my students relax a little (only a little mind!) and have a go at doing some programming using Python and Minecraft Pi Edition.

Lesson

Suggested time: 50-100 mins


What you will need

For each student / group, you will need:

  • Raspberry Pi (with monitor, keyboard and mouse)
  • 4gb SD Card (With Raspbian OS installed)
  • Minecraft Pi installer files

Note: This lesson assumes that students already have some experience of using the Pis and that they have already installed the Raspbian Operating System. To find out how, click here


Starter

I got students to load their Pis and gave them a copy of the minecraft pi installer files including instructions how to install. You can find the instructions here: http://pi.minecraft.net


Activity 1:

After all of the students had installed Minecraft Pi edition onto each of their Pis, I gave them a little time to play around with minecraft and get to know the controls.

To launch Minecraft Pi Edition on the Pi:

Open an LX Terminal session:

Picture
then, type in the command:

cd mcpi to change to the Minecraft Pi Edition game directory

followed by: ./minecraft-pi


Activity 2

After about 20 minutes or so of playing around, I invited the students to the front of the class and demonstrated the “Hello Minecraft World” script in Minecraft Pi Edition (click here)

I then explained to class that they were going to do some programming in Minecraft using Python.

I started by giving each student a copy of the “Hello Minecraft World” python tutorial and asked them to attempt the first task. Those students who completed the task early were instructed to attempt the “Placing blocks” task.

Once the students had got to grips with the “Hello Minecraft World” tutorial, I then gave each student a copy of the “Python programming using minecraft pi” student booklet and instructed them to attempt each of the tasks.


Plenary:

To finish the lesson, I asked for a few volunteers to demonstrate some of their code. (Tip: Ensure that you allocate enough time at the end of the lesson for students to pack away the equipment!).


Resources:

http://pi.minecraft.net - Installation instructions and download link for Minecraft Pi edition

http://www.piprogramming.org/main/?page_id=261 - An introduction to programming Minecraft Pi edition.

http://arghbox.wordpress.com/2014/04/25/minecraft-pi-recipe-cards - Python recipe cards for Minecraft Pi

http://arghbox.wordpress.com/2013/06/13/programming-minecraft-pi-with-python-early-draft - Programming minecraft pi with python (early draft)

http://arghbox.files.wordpress.com/2013/06/minecraftbook.pdf - Python programming / Using minecraft pi and codeacademy (Student booklet)

http://arghbox.files.wordpress.com/2013/06/teacheredition.pdf - Python programming / Using minecraft pi and codeacademy (Teacher instructions)

http://www.codecademy.com - Great start for learning Python

http://www.raspberrypi.org/learning/minecraft-pi/ - Getting started with programming the Minecraft world

1/6/2014

Teaching Computer Science: Day 22 - A Slice of Pi

This week the majority of my class were getting soaked on a Geography field so, with most of my class missing and with the 1st controlled assessment out of the way, I decided to have some fun with the Raspberry Pis and Minecraft Pi edition.


What is Minecraft Pi:

Minecraft: Pi Edition is a version of Minecraft that’s designed to work on the Raspberry Pi. The Pi edition has the added feature that you can program it using either Python or Java.


What you will need:

  • * 1 x Router (e.g. Linksys WRT120N Maplin)
  • 2 – 4 x Raspberry Pis (with monitor, keyboard and mouse)
  • 2 – 4 x 4gb SD Cards (With Raspbian OS installed **)
  • 2 – 4 x CAT 5 leads 
  • Minecraft Pi installation files

* This setup is designed for 4-8 students working in pairs (ideal for an after-school club). You may need to add more routers / Raspberry Pis depending on the size of your class. Note: If your want to do this with a whole class, look out for my blog post on networking the Raspberry Pi (coming soon!)

** This lesson assumes that students already have some experience of using the Raspberry Pi and that they have already installed the Raspbian Operating System. To find out how, click here


Starter:

I got students to setup their Raspberry Pis and gave them a copy of the Minecraft Pi installer files (along with installation instructions). You can find the instructions here: http://pi.minecraft.net


Activity 1 (Installing & getting to know Minecraft Pi):

After all of the students had installed Minecraft Pi edition onto each of their Pis, I gave them a little time to play around with Minecraft and get to know the controls.


Activity 2 (Networking the Raspberry Pis):

After about 20 minutes or so of playing around, I invited the students to the front of the class and explained to them that they were going to network their Raspberry Pis.

I explained that every computer has a unique IP address and that this unique address enables it to communicate over a wide area such as the Internet. I explained that the IP address is made up of four numbers (ranging from 0 to 255) and separated by 3 dots. I then showed the following example on the board:

192.168.0.1

I explained that the IP address can be either entered in manually or can be configured automatically using a Dynamic Host Configuration Protocol (DHCP) Server. I explained that, because our router had a built-in DHCP server, the router would automatically assign a unique IP address to each of the Raspberry Pis once they are connected to the network. I then asked the class what they thought the benefit are of using a DHCP server – looking for answers such as “You don’t have to manually assign the IP address for every device on the network” and “The DHCP will ensure that every device has a unique IP address” etc.

Note: All modern routers should have a built-in DHCP server and this service will normally be turned on by default. The Raspberry Pi will automatically send out DHCP request as soon as it is connected to the network and therefore should be assigned an address automatically without any user intervention.

Extension: At this point, you could also discuss other significant network terms such as default gateway, subnet mask, broadcast, DNS, MAC address etc., however, as I will be looking at networks in more detail later on in the course, I felt that it was beyond the scope of this lesson.

Next, I gave each student a CAT 5 lead and asked them to connect one end to their Raspberry Pi and the other end to a spare port on the Router. Once the students had done this, I asked them to test if their device had successfully connected to the network by checking to see if it had a valid IP address.

To check that the Raspberry Pi has a valid IP address, open an LX Terminal session:
Picture
Then, type in the command: ip addr. You should see similar to the following output:
Picture
If everything has been setup correctly, your Raspberry Pi should have a valid IP address. In the screenshot above, the Raspberry Pi has been configured with the following IP address: 192.168.0.90

Next, I instructed the students to test the network further by pinging the router. You can obtain or manually change the routers IP address by logging into the router itself (See your routers instruction manual). Usually, by default, the IP address of the router will be 192.168.0.1

To ping the router:

Open an LX Terminal session then type in the command: ping followed by the IP address of your router. In our case, the students typed in ping 192.168.0.1 See below: 
Picture
This image above shows a ping between a Raspberry Pi and the router which, in this case, has an IP address of 192.168.0.1 The –c 10 option sends 10 packets and the echo replies are shown above with the time taken.


Activity 3: (Multiplayer Minecraft Pi)

Finally, once all the students had successfully networked their Raspberry Pis, I asked one of my students to launch Minecraft Pi edition on their Raspberry Pi and asked him to “Start Game”. Once Minecraft had loaded, I then asked the rest of the class to also launch Minecraft on their Pis however, this time, to “Join Game”. We finished the lesson with a bit of Multiplayer Minecraft!

Hint: When the other students click on “Join Game”, they will need to select “Steve Pi” -  Don’t ask me why :)


Resources:

http://pi.minecraft.net - Installation instructions and download link for Minecraft Pi edition

http://www.ocr.org.uk/qualifications/by-subject/computing/raspberry-pi/ - OCR Raspberry Pi: Getting started tutorials

http://www.raspberrypi.org/help/quick-start-guide/ - Raspberry Pi quick-start guide

    Author 

    Simon Johnson​

    Picture
    Microsoft Innovative Educator Expert / MIE Trainer
    Picture
    ​Minecraft Cert. Educator / Global Mentor
    Picture
    ​CAS Master Teacher
    Picture
    ​Raspberry Pi Cert. Educator
    Picture
    ​Tickle Ambassador

    Archives

    June 2017
    March 2017
    December 2016
    November 2016
    November 2015
    July 2015
    June 2015
    May 2015
    March 2015
    February 2015
    January 2015
    December 2014
    July 2014
    June 2014
    May 2014
    April 2014
    March 2014
    February 2014
    January 2014
    December 2013
    November 2013
    October 2013
    September 2013

    Categories

    All Algorithms Cpu Fundamentals Hardware Input & Output Memory OCR A451 Software Storage

    RSS Feed

Powered by Create your own unique website with customizable templates.